Around and around she goes, where sov will land, well, the TCU doesn't know…

I caved into pressure, here is the Friday post.

I twittered last night that I was not making a Friday post as I was very frustrated with the game breaking bugs dealing with sov.  I said I did not want to make the post because I really did not want to rant.  I also received many emails, both in and out of game, for a summary of the situation.  So, I broke down and wrote the post.  I am still frustrated and I will try not to rant, just convey the situation and then get on with the normal Friday post stuff.

There are a few blogs that have discussed these issues with the two systems in question.  Those systems being  Z-REF3 and 3D-CQU, where bugs with the sov mechanic have broken game play:

The following thread on the EVE forums sums up the issue:

In short, there are two systems, Z-REF3 and 3D-CQU, where sov can not be obtained.  The TCU goes online, you are awarded sov and then 20 to 48 minutes later the TCU goes offline and you loose sov.  Bringing a TCU online again and 8 hours later, the same issue.  U’K and AM have been dealing with this bug for literally days now with TCU’s going online every 8 hours and dropping sov less than an hour after that point.

Petitions have been submitted and CCP’s response to date has been less than stellar. I am not going into the responses, I don’t want to rant.  CCP is really dropping the ball on this one.  You would think that Ushra’Khan may be just ranting here, playing the COAD games, but that’s not the case.  Our enemies are supporting us on EVE Forums posts concerning this issue.

So, for all those people who were on the fence when Goonswarm made their claims that Dominion and it’s new sov mechanic was still in the Alpha level of development and not worthy of even being called a “Beta Test”, you should take note of this issue.

For all of us who saw this same issue on the test server prior to Dominion going live, well,  it’s very familiar and at the same time disappointing.  You would think that code from the test server would have been resolved before being rolled into production.  I have to say at this point and I can’t believe I am about to write these words, I agree with the folks in Goonswarm concerning the new sov mechanic.  Nullsec warfare is broken to the point that it’s simply not playable.

Please understand me here, I don’t agree with the Goonswarm position that the new sov mechanics are bad.   I think the new sov mechanic is a great change for the game and I want to see the new sov mechanics be used in game.  My issue is not with the mechanics themselves, my issue is that the testing on the test server showed obvious game breaking bugs with the new sov mechanics that needed further testing and tweaking.  These same issues were obviously not resolved when Dominion was brought onto Tranquility, hence the current issues.

I hope this was not too much of a rant.  Ahem, now that is out of the way, on to more items of note:

See you out there!


~ by J. Riley Castine on February 19, 2010.

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